Publicaciones

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Author Title Type [ Year(Asc)]
2018
Alves, G. R., Felgueiras, M. C., Viegas, C., Fidalgo, A., Marques, M. A., Costa, R., et al.. (2018). A sustainable approach to let students do more real experiments with electrical and electronic circuits. In TEEM2018 - Six International Conference on Technological Ecosystems for Enhancing Multiculturality . presented at the 10/2018.
Sánchez-Muñoz, E.. (2018). Acceso a las plataformas de préstamo digital: integración vs. atomización. El Profesional de la Información (EPI), v. 27, n. 3, 582-594. presented at the 06/2018. doi:https://doi.org/10.3145/epi.2018.may.11
Francisco Carrera, F. J., & Bueno Ruiz, I.. (2018). An Approach to Society and Education from Hermeneutics. Hermeneutics, Society and Innovation (Vol. 1). Soria: Ceasga.
Trindade, B., Pocinho, R., & Rodríguez-Conde, M. J.. (2018). ANIMAÇÃO SOCIOCULTURAL NA ESCOLA – BRINCAR PARA EDUCAR. https://www.e-publicacoes.uerj.br/index.php/polemica/article/view/39428, volume nº 18(nº3), 93-106. presented at the n. 3 (2018) . doi:DOI: https://doi.org/10.12957/polemica.2018.39428
Dantas, T. Rodrigues. (2018). Aplicativos móveis para praticar a leitura social: análise e avaliação de recursos úteis. Palabra Clave (La Plata), 7(2), e048. presented at the Jun-04-2020. doi:10.24215/18539912e048
Moreno Mulas, M. A. (2018). Bibliotecas de mi vida. César Bona, maestro. Mi Biblioteca, 55, 94-96. presented at the octubre/2018.
Oliveira-DelMassa, H. C., Damian, I. P. M., & Valentim, M. L. P.. (2018). Competência em informação no apoio à Gestão do Conhecimento. Informação & Sociedade: Estudos, 28, 257-267. presented at the 05/2018. doi:https://doi.org/10.22478/ufpb.1809-4783.2018v28n1.32569
Caballero-González, Y., & García-Valcárcel, A.. (2018). Desarrollo del pensamiento computacional mediante actividades de aprendizaje con robótica y programación: Una experiencia con escolares de la primera infancia.. In II Congreso Virtual Iberoamericano y IV Congreso Virtual Iberoamericano sobre Recursos Educativos Innovadores,. presented at the 2018, Alcalá de Henares (Madrid).
García, C. González, García-Sánchez, F., González, J. Sebastián, García, Vdel Río, Fernández, A. Santamarí, & Gómez Isla, J.. (2018). Digital Tools for the Didactics of Colour in Fine Arts Studies: Remarks on Colour. In the Sixth International ConferenceProceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality - TEEM'18. Salamanca, SpainNew York, New York, USA: ACM Press. doi:10.1145/328417910.1145/3284179.3284304
Merchán-Sánchez-Jara, J., Mangas-Vega, A., & Dantas, T. Rodrigues. (2018). Edición digital de monografías académicas de información y documentación por editoriales españolas. El Profesional de la Información, 27(3), 8. presented at the Jul-06-2019. doi:10.3145/epi.2018.may.13
Merchán-Sánchez-Jara, J., Mangas-Vega, A., & Dantas, T. Rodrigues. (2018). Edición digital de monografías académicas de información y documentación por editoriales españolas. El Profesional de la Información, 27(3), 604. presented at the Jul-06-2019. doi:10.3145/epi.2018.may.13
González Rodero, L.. (2018). Educational benefits of serious games in the context of a H2020 research project about bullying and safe use of the Internet. 4º Encontro sobre jogos e mobile learning. presented at the 05/2018, Coimbra: Universidade da Coimbra. Retrieved from http://hdl.handle.net/10316/48542
López, V., Martín del Pozo, M., Basilotta, V., Hernández-Martín, A., Iglesias, A., & González Rodero, L.. (2018). Educational benefits of serious games in the context of a H2020 research project about bullying and safe use of the Internet. In 4º Encontro sobre Jogos e Mobile Learning. presented at the 05/2018, Coimbra, Portugal: Centro de Estudos Interdisciplinares do Século XX, Universidad de Coimbra. Retrieved from https://ejml2018.wixsite.com/fpceuc
Asensio, L., Asensio Gómez, M., Prats-Galino, A., & Juanes-Méndez, J. A.. (2018). EDULEARN ProceedingsTECHNOLOGICAL ADVANCES IN THE VISUALIZATION OF THE VASCULARIZATION OF THE PELVIS UNDER INTERACTIVE THREE-DIMENSIONAL ENVIRONMENTS. In 10th International Conference on Education and New Learning TechnologiesEDULEARN18 Proceedings. Palma, Spain: IATED. doi:10.21125/edulearn.201810.21125/edulearn.2018.0286
Igartua, J. J., Guerrero-Martín, I., Cachón, D., & Rodríguez-de-Dios, I.. (2018). Efecto de la similitud con el protagonista de narraciones contra el racismo en las actitudes hacia la inmigración. El rol mediador de la identificación con el protagonista. Anuario electrónico de estudios en Comunicación Social "Disertaciones", 11(1), 56. presented at the Aug-12-2017. doi:10.12804/revistas.urosario.edu.co/disertaciones/11.1.201810.12804/revistas.urosario.edu.co/disertaciones/a.5272
Torrijos Fincias, P., Torrecilla-Sánchez, E. M., & Rodríguez-Conde, M. J.. (2018). Experimental evaluation of emotional development programmes for teachers in Secondary Education. Anales de psicología, 34(1), Experimental evaluation of emotional development programmes for teachers in Secondary Education. presented at the (01/2018).
González-Cabrera, C., & Igartua, J. J.. (2018). Formatos narrativos para la prevención del embarazo. Efecto de la modalidad narrativa en las actitudes de prevención. Revista Latina de Comunicación Social, 73, 1444 a 1468. presented at the 11/2018. doi:10.4185/RLCS-2018-1316
Rojas-López, A., & Rincón-Flores, E. G.. (2018). Gamification as learning scenario in programming course of higher education. HCI International 2018 Conference . presented at the 05/2018.
Cordero-Brito, S., & Mena, J. J.. (2018). Gamification in the Social Environment: a tool for Motivation and Engagement. Technological Ecosystems for Enhancing Multiculturality. presented at the 11/2018, Salamanca, Spain: The Association for Computing Machinery (ACM) 2 Penn Plaza, Suite 701 New York New York 10121-0701. doi:https://doi.org10.1145/3284179.3284286/
Cordero-Brito, S., & Mena, J. J.. (2018). Gamification in the Social Environment: a tool for Motivation and Engagement. Technological Ecosystems for Enhancing Multiculturality. presented at the 11/2018, SALAMANCA, SPAIN: TEEM'18, October 24–26, 2018, Salamanca, Spain © 2018 Copyright is held by the owner/author(s). Publication rights licensed to ACM. doi:http://dx.doi.org/10.1145/3284179.3284286
Verdugo-Castro, S., Sánchez-Gómez, M. C., & García-Holgado, A.. (2018). Gender gap in the STEM sector in pre and university studies of Europe associated with ethnic factors. In F. J. García-Peñalvo (Ed.), Proceedings of the 6th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM 2018) (Salamanca, Spain, October 24-26, 2018). New York, NY, USA: ACM. doi:10.1145/3284179.3284348
García-Holgado, A., & García-Peñalvo, F. J.. (2018). Human Interaction in Learning Ecosystems Based in Open Source Solutions. In Learning and Collaboration Technologies. Design, Development and Technological Innovation (Vol. LNCS 10924, pp. 1-15). Cham: Springer International Publishing. doi:10.1007/978-3-319-91743-6_17
Viegas, C., Pavani, A., Lima, N., Marques, M. A., Pozzo, M. Isabel, Dobboletta, E., et al.. (2018). Impact of a remote lab on teaching practices and students learning. Computers & Education , 126, 201-216. presented at the 05/2018.
Chamoso, P., Rodríguez, S., García-Ortiz, L., & Corchado, J. M.. (2018). Information Extraction from Retinal Images with Agent-Based Technology. Processes, 6(12), 254. presented at the Jan-12-2018. doi:10.3390/pr6120254
Mangas-Vega, A., Merchán-Sánchez-Jara, J., & Ramos-Alonso, A.. (2018). La autopublicación en las bibliotecas: revisión sistemática de la literatura. Palabra Clave, 7. presented at the 04/2018. doi:https://doi.org/10.24215/18539912e047