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Teaching and assessment strategies in a Practice-based teacher education program. Instrument validation. 8th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM 2020). . Retrieved from https://repositorio.tec.mx/handle/11285/636827?show=full
. (2020). Evaluative model of practice-based teacher education (core practice) to enhance metacognition and lifelong learning. 7th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM 2019). Retrieved from http://hdl.handle.net/11285/633090
. (2019). Practice-based teacher education: a literature mapping over the past five years. Proceedings of the 7th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM 2019). Retrieved from http://hdl.handle.net/11285/633091
. (2019). The use of gamification as a teaching methodology in a MOOC about the strategic energy reform in México . MIS4TEL 2018 Conference . presented at the 06/2018.
. (2018). Video games in teacher training: design, implementation and assessment of an educational proposal. In TEEM’16 Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality. presented at the 11/2016, Salamanca, Spain New York, New York, USA: ACM Press. doi:https://doi.org/10.1145/3012430.3012661
. (2016). Pre-service teachers' practical knowledge as emerged from teaching lessons in the practicum. International Technology, Education and Development Conference. presented at the 2-3 March, 2015. Retrieved from http://library.iated.org/view/MENA2015PRE
. (2015).