Publicaciones

Export 5 results:
Author Title Type [ Year(Asc)]
Filters: Keyword is video games  [Clear All Filters]
2018
López, V., Martín del Pozo, M., Basilotta, V., Hernández-Martín, A., Iglesias, A., & González Rodero, L.. (2018). Educational benefits of serious games in the context of a H2020 research project about bullying and safe use of the Internet. In 4º Encontro sobre Jogos e Mobile Learning. presented at the 05/2018, Coimbra, Portugal: Centro de Estudos Interdisciplinares do Século XX, Universidad de Coimbra. Retrieved from https://ejml2018.wixsite.com/fpceuc
2017
Martín del Pozo, M., Basilotta, V., & García-Valcárcel, A.. (2017). Video games and higher education students from the Degree in Pedagogy: Attitude towards collaborative learning with video games and other related variables. In Mena, J., García-Valcárcel, A., García-Peñalvo, F. J. y Martín, M. (Eds.). Search and research: Teacher education for contemporary contexts (Vol. 227, pp. 1081-1091). Salamanca: Ediciones Universidad de Salamanca. Retrieved from https://edicionesusal.com/wp-content/uploads/2017/07/978-84-9012-769-8.pdf
2016
Martín del Pozo, M., Basilotta, V., & García-Valcárcel, A.. (2016). An approach to Spanish primary school teachers' attitudes towards collaborative learning with video games and the influence of teacher training. In TEEM’16 Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality . presented at the 11/2016, Salamanca, Spain New York, New York, USA: ACM Press. doi:https://doi.org/10.1145/3012430.3012597
Martín del Pozo, M., García-Valcárcel, A., & Hernández-Martín, A.. (2016). Video games in teacher training: design, implementation and assessment of an educational proposal. In TEEM’16 Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality. presented at the 11/2016, Salamanca, Spain New York, New York, USA: ACM Press. doi:https://doi.org/10.1145/3012430.3012661