Learning and Teaching Gamification as Learning Scenario in Programming Course of Higher Education

TitleLearning and Teaching Gamification as Learning Scenario in Programming Course of Higher Education
Publication TypeBook Chapter
Año de publicación2018
AuthorsRojas-López, A, Rincón-Flores, EG
EditorZaphiris, P, Ioannou, A
Título de LibroLecture Notes in Computer ScienceLearning and Collaboration Technologies.
Volumen10925
Páginas200 - 210
PublisherSpringer International Publishing
CityCham
ISBN978-3-319-91151-9
ISBN0302-9743
URLhttp://link.springer.com/10.1007/978-3-319-91152-6_16
DOI10.1007/978-3-319-91152-6_16